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Comments

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Bugs:

Nothing.


Strengths:

Great character design and animations.


Weaknesses:

Hitboxes are too big, there's no health bar and there's no objective.


Changes and Improvements:

Make the character smaller and add an objective as well as a Heads Up Display.

Bugs: Nothing really

Strengths: The character is easy to move, I like that the black stuff (not sure what it is) tracks the player and the player flashes when hit

Weaknesses: There is no goal/purpose right now or way to defend yourself against the black stuff. The background is quite plain and it's not clear what you're meant to do e.g. explore rooms, fight different bosses, etc

Changes or Improvements: Could add a health bar and more details

(2 edits)

Bugs

Player appears in front of white rectangles at top but behind black bars.

Strengths

Bullets fire in different directions which forces me to keep moving.

Weaknesses

It is slightly unclear where the character's hurtbox is.

Changes or improvements

The character could be a bit smaller or everything else could be a bit bigger.

bugs , dosnt seem to be any bugs

strength , the game seems fluid to play character controls feel tight

weekness , character feels rather large makes it harder than it feels like its ment to be to dodge the projectiles 

Bugs: I didn't come across any bugs when playing.

Strengths: The animation and controls are great and all feels smooth and natural.

Weaknesses: There isn't much of a goal at the moment with the game in this state all you can do is avoid the projectiles. The game environment feels very empty and simple, compared to the character sprite.

Changes: You could add a time limit or something so the player has to survive for that amount of time. You could also add different enemies perhaps that appear the longer the player survives for.